Michael A. Mulock

www.michaelmulock.com

Objective:

Join a creative team in delivering compelling animation, and learn as much as I can along the way.

Experience:

    • Sept. 13 2010 - Present
    • CIS/DELUXE
    • Vancouver, BC
  • Lead animator
  • Responsibilities include shot layout, characer rig testing, prop rigging, and animation.
    • July. 26 2010 - Aug. 20 2010
    • Image Engine
    • Vancouver, BC
  • On set Previs Animator
  • Worked on set as a previs animator for Rise of the Apes.
    • July. 2010
    • CIS/DELUXE
    • Vancouver, BC
  • Animator
  • Worked on hero animation and swim cycles for Piranha 3D.
    • May. 2010 - June. 2010
    • Hasbro (freelance)
    • Lethbridge, AB
  • Character TD & Animator
  • Responsible for rigging, animation, shot layout and camera tracking for a national T.V spot.
    • Jan. 2009 - Mar. 2009
    • Independent (freelance)
    • Lethbridge, AB
  • Character TD & Modeler
  • Responsible for character modeling and rigging for a proposed animated short.
    • Mar. 2008 - Apr. 2008
    • Kraft (freelance)
    • Lethbridge, AB
  • Character TD & Animator
  • Responsible for rigging and animating the Kool Aid character for a national T.V spot
    • Apr. 2007 - May. 2007
    • Hasbro (freelance)
    • Toronto, ON
  • Character TD & Animator
  • Responsible for rigging and animating characters for a national T.V spot.
    • Jun. 2004 - Jul. 2007
    • Mr. X, Inc.
    • Toronto, ON
  • Senior Animator & CG Artist
  • Worked directly with the Animation team and VFX supervisors to meet the needs and expectations of the director. Major responsibilities included creature animation, prop animation, modeling, rigging, layout and camera tracking.
  • FILM CREDITS:
  • Resident Evil: Extinction (Animated hero and particle crows. Setup base crow flock rig.)
  • Silent Hill (Animated hero roaches and roach run, walk and die cycles)
  • Dead Silence (Riged, animated and tracked all the demon tongue shots. Modeled the bridge and old theatre towers.)
  • Skinwalkers (Animated werewolf climbing beam. worked on hero/cycle animation for the hawk.)
  • Shoot Em Up (Tracked and animated car flip sequence. Worked on layout, tracking and animation for the Sky dive sequence.)
  • The Greatest Game Ever Played (Tracked footage and animated golf balls. Animated parts of the score board sequence.)
  • Four Brothers (Worked on layout for the car chase sequence.)
  • Man Of The Year (Worked on layout and camera tracking.)
  • Balls Of Fury (Animated and tracked many ping pong ball shots.)
  • Closing The Ring (Animated flying birds)
  • Happily Never After (modeled, rigged and textured many props and sets.)
  • Ice Princess (Hand tracked CG faces of the actors to match the stunt doubles movements.)
  • Assault On Precinct 13 (worked on animation, modeling, rigging, texturing, tracking and lighting)
    • Apr. 2005 - May. 2005
    • GM (freelance)
    • Toronto, ON
  • Character TD & Animator
  • Responsible for rigging and animating the Chevy Impala logo for a T.V spot.
    • May. 2003 - Aug. 2003
    • Framework Animation
    • Lethbridge, AB
  • CG Generalist: Internship
  • Responsible for story boards, layout, modeling, texturing, matte painting, character/prop rigging, character/prop animation, and lighting for a animated series proposal.
    • May. 2002 - Aug. 2002
    • Lethbridge Monumental
    • Lethbridge, AB
  • Graphic Designer
  • Created images to be laser etched onto granite. (Contract based)
    • Sep. 2002 - Dec. 2002
    • University of Lethbridge
    • Lethbridge, AB
  • Assistant Instructor
  • Taught 3d fundamentals and some advanced animation concepts using 3ds Max.

Education:

Sheridan College
Oakville, Ontario
Character Animation Diploma
2003 - 2004
University of Lethbridge
Lethbridge, Alberta
Bachelor of Fine Arts (New Media)
1999 - 2003
 

Creative Skills:

Character design, Character animation, Drawing, Sculpting, and Storyboarding

Tech Skills:

Modeling, Rigging, Character and Set lighting

Personal Interests:

Story and script writing, Martial Arts, and Guitar

Software skills:

Maya, Mudbox, 3dsmax, Combustion, Adobe Photoshop, Adobe Premiere Pro, Sony Vegas, Windows, and Linux